# PyCanvas PyCanvas is a Skulpt library for creating 2D games. It is based on litecanvas, and uses the HTML Canvas API. The demo editor is available at [PyStudio](https://pystudio.haaxman.co.uk/) and provides a nice online editor for writing code. ## Usage To use PyCanvas, you can add the following to the top of your skulpt builtInRead() function: ```javascript if (x === 'screen' || x === './screen.js') { const url = new URL('screen.js', window.location.href).href; const xhr = new XMLHttpRequest(); xhr.open("GET", url, false); xhr.send(); if (xhr.status === 200) return xhr.responseText; else throw "Could not load screen.js"; } ``` And set these variables before running the code: ```javascript const canvas = document.getElementById('canvas'); const container = document.getElementById('preview-container'); if (canvas && container) { const w = Math.floor(container.clientWidth); const h = Math.floor(container.clientHeight); canvas.width = w; canvas.height = h; } ``` Then you can use it in your code like this: ```python import screen as s def draw(): s.cls(0) s.text(20, 20, "Hello World!", 3) s.start({ "loop":{ "draw":draw } }) ```